Bleeko the Wizard 2009-10-20: Ascended in 63843 turns local machine version 3.4.3 Having just ascended a Ranger, I was just goofing around and wasn't really looking to play another long game, but this Wizard turned out to be pretty fun. I spawned with a ring of slow digestion and a wand of enlightenment. Since I was set for food, I let my pet build up until it was a pretty tough kitty. The wand turned out to be pretty useful for identifying an amulet of reflection and ring of free action at an early level. I found the bones of a healer on the way down to minetown and managed to get some decent protection. Unfortunately, I was working an altar on DL4 when I absentmindedly tried to sacrifice a fellow gnome. Poof! So much for the protection, and on DL4, I had a tough time coming up with monsters beefy enough to appease the powers that be ... Started working my way down a bit more and ran into four green elves that do not respect the E-word. To make it worse, one of then read a scroll and I was suddenly surrounded by a hojillion monsters, cutting off my escape route. It looked like the jig was up, and with my last turn I read a scroll of taming. Pop! Three elf pals! I named them Dobby, Winky and Kreatcher, and eventually grew them into Elvenkings. Together we had a grand time working our way down to the castle. Soko had another amulet, so I wished for a bag and a marker. Wrote a spellbook of identify which made life easier. Left the pets at he top of the mazes and turboed all the way down with of magic mapping and detect treasure. When I reached the bottom of the dungeon, I was only level 15 and AC-9, so I retreated to base camp, wished up a spellbook of polymorph and set upon the ~50 junk potions and ~50 junk scrolls I had accumulated. In a short time, I was level 30+ and AC-46, and the rest was smooth sailing. ==> See the final stats.